Four things, done deeply.
Narrative games are the specialization — visual novels and adventures, 2D or 3D — backed by general 2D development and game-ready pixel art. Delivered by a solo technical lead with a production team assembled per project.
Visual novels Branching narrative, dialogue systems, and full production — from script to release build. Adventure games Point-and-click and narrative adventures in 2D or 3D — puzzles, inventory, scenes. 2D game development Prototypes to full releases: gameplay systems, UI, and Steam-ready builds. Pixel art Characters, animation, and environments — art that ships inside the game.
Not sure which fits? Describe the game instead.
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